The following warnings occurred:
Warning [2] Undefined array key "posttime" - Line: 9 - File: inc/functions_post.php(931) : eval()'d code PHP 8.1.31 (Linux)
File Line Function
/inc/functions_post.php(931) : eval()'d code 9 errorHandler->error
/inc/functions_post.php 931 eval
/showthread.php 912 build_postbit
Warning [2] Undefined array key "avatar_padding" - Line: 19 - File: inc/functions_post.php(931) : eval()'d code PHP 8.1.31 (Linux)
File Line Function
/inc/functions_post.php(931) : eval()'d code 19 errorHandler->error
/inc/functions_post.php 931 eval
/showthread.php 912 build_postbit




Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
fantasy style role-plays and why I dislike them
08-31-2017, 12:54 PM, (This post was last modified: 08-31-2017, 01:48 PM by Akirapryde. Edit Reason: removed a few lines at the end. )
#4
RE: fantasy style role-plays and why I dislike them
I have not read Watership Down. I will have to look for it.

You said that the reasons I listed are part of all genres of role playing. And evidently are partially correct. No other game genres has the built in format that allows these risks to become so easy to fall in to.

Yes, I get your point. You get out of a game what you put in to it. But what if whatnot coming out of it, is beyond the control of a player or a few players.

I believe that ever player points their heart in to their games. I truly believe that. you have seen me play. You know I out my heart in to the scenes and the interactions.

Okay with that said. Allow me to show you that your point regarding "you get what you pit in to it," is wrong.

Despite three characters not really edger to move forward with the plot, we did. Because we as a party railroaded ourselves.

But the real tragedy was lost when eight days of traveling was skipped over. Eight days that Eli would have used to get to know more about Arwen's past. I mean after all, the very ship we were on had been the ship she grew up on.

Eight days to work out details of Gar's plan.

Eight days for team building (for no other better reason)

The travel was skipped to get us to the base of the mountain and face our first challenge, the cold.

You see, it wasn't what we put in to it. because that was a great plan between Arwen and Eli to play "who is the better thief" in the city.

It was skip to the next plot encounter. Which is what o have seen nearly all fantasy style games devolved in to.
Reply


Messages In This Thread
RE: fantasy style role-plays and why I dislike them - by Akirapryde - 08-31-2017, 12:54 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)